Thread: Options for running on a Mac.
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January 21st, 2016, 20:47 #21
On my Mac, it just shows up on the bottom right corner. Note that if you are in Maximized mode already, you need to right-click in the FG desktop and choose Restore Window first.
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February 25th, 2016, 18:01 #22
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- Feb 2016
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- 3
Ok, so maybe I'm just having a moment but, how did you get the game added without purchasing the license on steam. I have a license and I have been staring at the steam store page for over an hour trying to figure out how to get the game without purchasing a new license through steam. I'm sure this is a case of "if a snake it would have bit me" but I'm really frustrated at this point. I have the demo on steam but have never gotten it to open.
Last edited by Kero_Hawke; February 25th, 2016 at 18:06.
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February 25th, 2016, 18:17 #23
Greater Deity
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I'm not in front of my computer, but I believe there's an option to Activate a Key on Steam. Perhaps in the FG standard license details page.
Note: this will only work for keys migrated to Steam from our store, which happens every 4-6 weeks.
Regards,
JPGFG Wish List - http://fgapp.idea.informer.com/
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February 25th, 2016, 18:24 #24
You can check this link for more information:
http://steamcommunity.com/app/252690...5530621472814/
The last batch of keys covered all licenses bought outside of Steam through 2-14-2016.
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February 25th, 2016, 19:44 #25
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- Feb 2016
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Lol. Thank you for the link and the info about key migrations. Like I said, if it was a snake..... Guess I'll be waiting a bit since I just got my key yesterday. I may end up just running wineskin from my computer so I don't have to wait. Is there an announcement when keys are migrated or should I just give it a shot in a couple weeks if I decide to stick with steam?
Shel
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February 25th, 2016, 19:48 #26
Install the demo, then enter your key you got from Smiteworks in the settings dialog. Then when the next batch gets sent to Valve activate it.
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February 25th, 2016, 19:48 #27
It is likely to be a little while since it can be 2 months in between. If you just bought yesterday, we could do a refund of the purchase here so that you could pick it up on Steam instead. Let me know if that's the route you'd like to take at [email protected]
You can subscribe to that thread on Steam and should get a notice in Steam when it is updated next.
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February 25th, 2016, 20:00 #28
I think the Demo isn't launching for them.
This usually fixes the demo. The non-demo version doesn't seem to have this issue.
http://steamcommunity.com/app/252690...6877319181567/
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February 29th, 2016, 16:29 #29
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Has anyone had any luck running two instances of FG on a mac, either with a Wine installation or a Steam install? I keep getting "License Key Conflict"... If I run the same license using a Parallels installation then it works fine. I'd rather run it directly through Mac if possible and not involve Parallels... thoughts?
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