Thread: Effects library
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July 14th, 2020, 15:21 #251
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I have been using these...and they half work for me. but for example....dropping effect "magic weapon" on a player in the combat tracker add his bonus to hit and list when he does an attack. but the damage does not. same for prayer (Allie or enemy) nor does magic weapon make the damage magic so it still bounces off of DR incorporeal etc.
am I missing an installed module or something....
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July 14th, 2020, 18:39 #252
It's not fully written. Should be:
Magic Weapon; ATK: 1 enhancement; DMG: 1 enhancement; DMGTYPE: magic
so that it bypasses DR/magic
not sure about the first question, although quite frequently effects are applied and people just don't noticed because it doesn't show up where they would expect.bmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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July 16th, 2020, 14:58 #253
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thats that fixed it. rest of my problems were syntax related....case/upper/ or space related
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October 3rd, 2020, 01:49 #254
Pathfinder Polymorph/Size Bonuses and Penalties for Medium or Small PCs:
Medium -> Diminutive:
ATK: 4 size; AC: 4 size; CMB: -4 size; CMD: -4 size; SKILL: 12 size, stealth; SKILL: 6 size, fly
ATK: 2 size; AC: 2 size; CMB: -2 size; CMD: -2 size; SKILL: 8 size, stealth; SKILL: 4 size, fly
ATK: 1 size; AC: 1 size; CMB: -1 size; CMD: -1 size; SKILL: 4 size, stealth; SKILL: 2 size, fly
ATK: -1 size; AC: -1 size; CMB: 1 size; CMD: 1 size; SKILL: -4 size, stealth; SKILL: -2 size, fly
ATK: -2 size; AC: -2 size; CMB: 2 size; CMD: 2 size; SKILL: -8 size, stealth; SKILL: -4 size, flySmall -> Diminutive:
ATK: 3 size; AC: 3 size; CMB: -3 size; CMD: -3 size; SKILL: 8 size, stealth; SKILL: 4 size, fly
ATK: 1 size; AC: 1 size; CMB: -1 size; CMD: -1 size; SKILL: 4 size, stealth; SKILL: 2 size, fly
ATK: -1 size; AC: -1 size; CMB: 1 size; CMD: 1 size; SKILL: -4 size, stealth; SKILL: -2 size, fly
ATK: -2 size; AC: -2 size; CMB: 2 size; CMD: 2 size; SKILL: -8 size, stealth; SKILL: -4 size, fly
ATK: -3 size; AC: -3 size; CMB: 3 size; CMD: 3 size; SKILL: -12 size, stealth; SKILL: -6 size, fly
to go from huge -> diminutive, combine the appropriate effect from the list above with one of these:
Polymorph(X1): Fine --> Small;STR:6; DEX:-6
Polymorph(X2): Diminutive --> Small;STR:6; DEX:-4
Polymorph(X3): Tiny --> Small;STR:4; DEX:-2
Polymorph(X4): Large --> Medium;STR:-4; DEX:2; CON:-2
Polymorph(X5): Huge --> Medium;STR:-8; DEX:4; CON:-4
Polymorph(X6): Gargantuan --> Medium;STR:-12; DEX:4; CON:-6
Polymorph(X7): Colossal --> Medium;STR:-16; DEX:4; CON:-8Last edited by bmos; October 20th, 2020 at 20:55. Reason: add link
bmos' pathfinder 1e extensions
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December 9th, 2020, 18:23 #255
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What is the syntax for adjusting concentration checks? 'CONC' is concealment. Thank you.
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December 9th, 2020, 18:39 #256
Last edited by bmos; December 9th, 2020 at 19:40.
bmos' pathfinder 1e extensions
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December 9th, 2020, 19:04 #257
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December 9th, 2020, 20:06 #258
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Thanks...I think. You guys speak in programmese, which we mere mortals do not comprehend.
I'm trying to add an effect for the Inquisitor Judgement Piercing that adds a +1 to concentration checks and caster level. I already found 'CLC'. Can I just add 'COC'? So far I have: Judgement Piercing; CLC:1 sacred;
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December 9th, 2020, 22:12 #259
Without extensions: You do not have an effect for CL, so, beware that
Make an informational effect and then increase the CL manually in the spell class
(that applies to CLC then, too)
When it is about 3.5e: Then use SKILL: 1 sacred, concentration for the part with the concentration (sacred added as type there if it has that type, otherwise erase it)
The COC effect mentioned by bmos is an effect from my overlay package extension for PF1(there is also a CL effect)
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December 9th, 2020, 22:19 #260
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I did add your overlay extension. We'll see how it goes.
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