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  1. #1
    celestian's Avatar
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    CoreRPG Table Bug (or intended change?)

    I noticed something tonight when one of my random tables wouldn't work. The sub-tables use names like 7.1, 7.2, 8.1, 8.2... etc. These used to work. However today when I was playing around I noticed it no longer did and just printed out the name of the table when the name was X.X.

    (FGC, not tested in FGU)



    I tested the same table in CoreRPG and 5E and it does the same.

    Was this change intended or is it a bug?
    Last edited by celestian; June 9th, 2020 at 19:43.
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  2. #2
    The TableManager code literally hasn't been changed in almost a year (other than a minor change to support FGU d100 rolls).

    Looking at the logs, the code was changed on August 4, 2019 in StringManager to support decimal math in math strings; which is what tables check for. Anything within brackets is checked for a multiplier (x#), then a math string (decimal numbers plus dice plus math operators), then a table lookup.

    Regards,
    JPG

  3. #3
    celestian's Avatar
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    Quote Originally Posted by Moon Wizard View Post
    The TableManager code literally hasn't been changed in almost a year (other than a minor change to support FGU d100 rolls).

    Looking at the logs, the code was changed on August 4, 2019 in StringManager to support decimal math in math strings; which is what tables check for. Anything within brackets is checked for a multiplier (x#), then a math string (decimal numbers plus dice plus math operators), then a table lookup.

    Regards,
    JPG
    I suspected as much. I had forgotten that that change was in CoreRPG. I thought I had just made that tweak to the 2e ruleset so was surprised to see the same issue in 5e/CoreRPG.

    I'll check this off as intended and change the table values.
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    Fantasy Grounds AD&D Content Bundle (All The AD&D Content)
    Coding the Official AD&D Ruleset
    Documentation for AD&D 2E ruleset.
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)

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