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  1. #1

    Hidden skills extension

    Hi All,

    Please find attached a new extension I have thrown together. It adds a checkbox to the skill windows as shown below
    New Skill Window.jpg
    When the box is checked, as shown in the attached pic, double clicking on the shadowed dice in the skill list will roll automagically in the Tower.

    If it is unchecked then the roll is shown as normal.

    Hope its useful.

    Attached Files Attached Files

  2. #2
    JohnD's Avatar
    Join Date
    Mar 2012
    Winnipeg Canada
    Blog Entries
    Very nice.
    DMing since February 1979. FGC & FGU Ultimate License holder.

    Currently GMing:
    * C&C Greyhawk | Yggsburgh and Castle Zagyg (Monday | Friday)
    * AD&D The Night Below (Wednesday)
    * Rolemaster Greyhawk (Thursday)
    * AD&D Bandit Kingdoms (Friday)
    * AD&D Kron Hills (Saturday)

    Thanks for 8+ years of gaming via FG my friends (AD&D 2e / 3.5e / Rolemaster Classic / Castles & Crusades / Pathfinder / Savage Worlds / 5e / Traveller 2e)!

  3. #3
    Great job Chris!

    Rolemaster Classic for FG Wish List -

  4. #4
    This will be VERY useful!

    Logo Design, Page Design of Rolemaster (Unified). Illustration of 2 Covers.
    Logo re-vamp of Shadow World.
    Illustration, Page Design & Layout of Shadow World Players Guide - The World.
    Logo Design, Page Design & Layout of HARP SF & SFX

    Check out my online Sketchpad.

  5. #5
    hawkwind's Avatar
    Join Date
    Oct 2012
    London Calling
    i will try and preload for the next session on Monday night

  6. #6
    Hi Chris,

    I tried the extension in the last session, but only for perception.
    The players got a very strange feeling by rolling perception as a hidden roll.
    But they accepted it as a new feeling of rpg.

    Thanks for the great work.
    :-) plastictotoro

  7. #7
    Ardem's Avatar
    Join Date
    Nov 2011
    Sydney, Australia
    Nice I used to get the guys to drag and drop in the tower for alertness/perceptions/stealth rolls anyway but this is awesome for those that forget. Will test it out hope it works with FRP as well.

  8. #8
    Getting this error when opening items in FGU: "[ERROR] Script execution error: [string "armor_mm_skilldropdown"]:4: attempt to call field 'ManeuveringInArmorSkillList' (a nil value)"

    Only happens with this extension loaded. To reproduce, open the Items list from the right hand icon panel, and then click any item to open it.

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