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January 25th, 2017, 02:35 #11
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Thank you for the work
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February 28th, 2017, 15:34 #12Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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March 29th, 2017, 23:05 #13
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- Sep 2015
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Are things like Thieves' Tools not supposed to have a Dex modifier, just the Prof modifier?
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March 29th, 2017, 23:32 #14If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the customer support portal https://fantasygroundsunity.atlassia...stomer/portals
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March 30th, 2017, 01:29 #15
While it's not obvious from the layout of the PHB, tools are ability checks just like skills. The proper way to write it would be a Dexterity (Thieves' Tools) check. So yeah, it would add proficiency to your dexterity check.
Now, tools are different from skills in that they don't hold to a single ability score all the time. So the DM may call for other checks such as an Intelligence (Thieves' Tools) or a Wisdom (Thieves Tools) for certain situations, such as when disabling a wagon brake (something easy to get at but you need to know which tool to use) or when judging how likely a complex lock is to break one of your tools, respectively.I never claimed to be sane. Besides, it's more fun this way.
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May 19th, 2017, 18:57 #16
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why have a extensions for skill checks with tools ? is it not just go edit on skills and add a new skill like thieve tools and set it up ? or have i misunderstood this ?
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May 19th, 2017, 19:56 #17If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the customer support portal https://fantasygroundsunity.atlassia...stomer/portals
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May 21st, 2017, 06:14 #18You can call me Robyn or Rem.
My 5E PDFs & Fantasy Grounds Modules on The Dungeon Master's Guild
I made some maps that anyone can use in their games!
You can find me on Twitter too, if that's your thing!
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May 3rd, 2020, 20:35 #19
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This is awesome, thank you for sharing! Saved me a big headache!
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November 6th, 2020, 10:40 #20
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