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April 2nd, 2017, 08:28 #1
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How do I give players control of NPCs?
I'm probably missing something obvious...
Mostly for shapeshifting druids, where I add their animal form to the combat tracker, but I can't seem to let them have control off the dicerolling. Now I'm about to start them out on the "Out of the Abyss" module, where it is recommended to give the players control over the NPCs
I've tried to drag the icon of the NPC over to the player portrait, but that doesn't seem to do anything.
What am I missing?
Any help would be appreciated :-)
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April 2nd, 2017, 08:32 #2
https://www.fantasygrounds.com/forum...l=1#post316612
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April 2nd, 2017, 08:47 #3
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Step 2 yes, but not step 4 (telling the player to double click the icon on the map). Will try it out next session
Thanks :-)
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April 2nd, 2017, 15:30 #4
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Well, when you share an NPC with a player, it also shows up in the player's NPC list as well.
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April 2nd, 2017, 18:09 #5
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Thanks, good to know :-)
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April 2nd, 2017, 18:10 #6
That's only NPCs shared from the campaign data list.
In this instance, we need to share the NPC from the combat tracker so the player has control of attacks, targeting, etc.. Sharing the NPC from the combat tracker doesn't result in the NPC appearing in the campaign data lists, because the NPC record isn't in that list it's in the combat tracker. Hence the need to double-click on the token on the map to open the combat tracker linked NPC record, or don't close the sheet in the first place when the GM shares it with the player.FG Con 16 – Fantasy Grounds Online RPG Convention - Postponed New date To Be Confirmed.
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April 2nd, 2017, 19:15 #7
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April 2nd, 2017, 19:30 #8
As mentioned above, the issue here is that the NPC in the campaign data list is *not* the same record as the NPC in the combat tracker. When you add a NPC to the combat tracker a whole new record is created by copying over the campaign data NPC - there is no link back to the original record. Opening the NPC in the campaign data list will allow you to roll attacks, etc. but will not use any targeting, effects, changes, etc. made to the "similar" NPC in the combat tracker because this record is not the one in the combat tracker. You need to access the record from the combat tracker to get the data/effects/targeting associated with the NPC in combat.
Therefore, it's not a good idea to share the record from the campaign data list with the players as it could cause confusion, result in effects not working and targeting not operating.FG Con 16 – Fantasy Grounds Online RPG Convention - Postponed New date To Be Confirmed.
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Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 2nd, 2017, 19:53 #9
Here's a video I've put together highlighting the record differences I've mentioned above, and how to share a NPC with the players.
Note: The first thing I do is share from the NPC campaign data list - this is not the recommended process (reasons given in my posts above), I've done this to illustrate my point. So, ignore the sharing of the NPC from the campaign data list. Follow the instructions from 0:30 onward.
I mention in the video that this is 5E, but the process is the same for all CoreRPG based rulesets (3.5E, 4E, Pathfinder, C&C, Call of Cthulhu, etc.).
https://drive.google.com/open?id=0B6...jdSa1pEWHg0RkULast edited by Trenloe; April 2nd, 2017 at 19:58.
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Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 2nd, 2017, 20:50 #10
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Outstanding, that solved it. Very usefull seeing it done in a video, so I could see what I was doing differently. Turned out that the problem was that I was dragging the "B" (for bear) icon over the character portrait, instead of the shield icon :-)
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