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October 27th, 2020, 17:21 #221
No, there is no automated means to set the reach. Reach and token size are determined based on "size" parsing when dropped.
BASEMOVE is to set the movement of the target to X, MOVE allows you to modify the move by X amount. There are no {macros} to retrieve those move values within an effect.---
Fantasy Grounds AD&D Content Bundle (All The AD&D Content)
Coding the Official AD&D Ruleset
Documentation for AD&D 2E ruleset.
My Twitch Channel for AD&D and FG related streams (See schedule for live days)
My YouTube for FG related Tutorials and AD&D Actual Plays
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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November 6th, 2020, 01:44 #222
- Join Date
- May 2018
- Posts
- 1
Apologies if this has already been asked before I've had little luck with the search function on the forums or site search. Are there plans to add the players option : skills and powers book, more of the race books (dwarves gnomes etc...) to the 2e rule sets available for purchase within FGU?
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November 6th, 2020, 03:38 #223
I've got the Dwarf and gnome books on my TODO list. With day job schedule and FGU going advancing I'm not sure when either will be done however. I've no immediate plans to write support in for the PO rules due to the extent of differences between it and the Core AD&D rules.
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Fantasy Grounds AD&D Content Bundle (All The AD&D Content)
Coding the Official AD&D Ruleset
Documentation for AD&D 2E ruleset.
My Twitch Channel for AD&D and FG related streams (See schedule for live days)
My YouTube for FG related Tutorials and AD&D Actual Plays
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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