Thread: Savage Worlds v5.2 released
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April 30th, 2020, 23:44 #21
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April 30th, 2020, 23:47 #22
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May 2nd, 2020, 00:01 #23
Question..how do we do autofire with NPCs? I set up a subattack with a # 3, but when rolled it doesn't take Recoil into consideration.
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May 2nd, 2020, 08:59 #24"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
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May 5th, 2020, 19:31 #25
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- May 2019
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- Dorking, United Kingdom
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Hi
Shotguns, I must be making something wrong. When adding a shotgun to an NPC the damage is taken as "3d6 + 1", I think it may be a problem parsing the damage on the item as it is shown as "1 to 3d6"?
Or maybe the ruleset handle it differently.
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May 5th, 2020, 21:19 #26
Savage Worlds v5.2.3 released
Savage Worlds v5.2.3 has been updated to live. See the changelog from the first post.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
Enhance your core Savage Worlds ruleset with SW Enhancement Extensions, get more to savage!
Want to create SW NPCs quickly? Use SW NPC Maker extension!
Want to prove your dices are cursed or blessed? Try out SW Roll Statistics
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May 6th, 2020, 02:48 #27
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- Oct 2005
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- 136
Misread
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May 6th, 2020, 12:48 #28
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May 8th, 2020, 16:10 #29
Snake, Venomous
The combat tab erroneously has a bite damage of Str, when it should be Str+2 (so a flat d4, not d4-2, though the picture shows just a d4 it is rolling Str)
Injury Table
The numbers are off, they should be Leg: 10-11 and Head: 12 not Leg: 10 and Head: 11-12
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May 8th, 2020, 20:56 #30"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
Enhance your core Savage Worlds ruleset with SW Enhancement Extensions, get more to savage!
Want to create SW NPCs quickly? Use SW NPC Maker extension!
Want to prove your dices are cursed or blessed? Try out SW Roll Statistics
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