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Thread: Carbon 2185 5e

  1. #1

    Carbon 2185 5e

    I'm just about to start running a Carbon 2185 game and wondered if anybody had tried to modify the ruleset to work with it? The game is based on the 5e rules but has several new skills and slight rule tweaks. Although I could make do by using the 5e ruleset I'd love to be able to work with something that fits better.

    There was another thread from last year where somebody was looking to fo it but it looks like work may have stopped and they have not responded to my messages. I'd love to have a try myself but I'm still pretty new to FG so don't really feel confident enough yet to try.
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  2. #2
    Hoping to find out if you've found anything useful.

  3. #3
    Sadly not no. I do keep looking though from time to time
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  4. #4
    I'm looking into what it will take to make it happen. I would advise against holding your breath, as I am not a programmer. If you find relevant tutorial videos/resources I'll happily look into them.

  5. #5
    Trenloe's Avatar
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    A couple of links to info on changing the default skills in 5E in this post: https://www.fantasygrounds.com/forum...l=1#post434861
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  6. #6
    Quote Originally Posted by Trenloe View Post
    A couple of links to info on changing the default skills in 5E in this post: https://www.fantasygrounds.com/forum...l=1#post434861
    Thanks! Anything you could point me towards for editing character sheets, ability names, or adding/ editing conditions?

  7. #7
    LordEntrails's Avatar
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    Quote Originally Posted by CerberusScales View Post
    Thanks! Anything you could point me towards for editing character sheets, ability names, or adding/ editing conditions?
    Isn't that what the link you quoted details? It has two links in it to examples.
    Edit: oh wait, conditions... looking....

  8. #8
    LordEntrails's Avatar
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    Conditions discussed here; https://www.fantasygrounds.com/forum...itions-effects

    If you use the Site Search tool, you can find more discussions on this topic and most others
    https://cse.google.com/cse?cx=010772...37:l_cx3x-oggq

  9. #9
    Rob Twohy's Video walks through how to change most of it. though there are a few things that will require extensions

    also, it is based on 3.5 OGL, so you can use that in FG to fit it better though I'm finding a couple of things aren't there

    https://www.youtube.com/watch?v=0HXhjvOJJww
    Last edited by Darkrin; November 11th, 2020 at 04:48. Reason: added info

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