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  1. #71
    I was wrong. Please ignore this post.
    Last edited by myogaman; August 11th, 2020 at 11:23. Reason: Had dumb info that was my fault

  2. #72
    Nope, not going to ignore.
    Paul Grosse
    PCGen BoD
    PR Silverback

  3. #73
    Hi, I'm using FGU and I've managed to load up the Morecore ruleset and apply the MCCP2020v1.23.ext to my extensions folder and the .mod files to my modules folder like CP_CP3002-2.mod and the section 5 & 6 ones; as well as the CP2020_-_Items, Roles & Skills .mods -and I am getting it to load ...sort of... I can see and input info into the character sheet but the skills don't interact with the stats -say I input 8 into REF and then make a Handgun roll, it doesn't do the d10 + 8 roll -just the d10 by itself.
    And there doesn't appear to be any actual content programmed into in the Items, Roles, Skills, or Equipment listings either.

    Here is the console log:
    [8/29/2020 11:42:45 PM] FGU: v4.0.0 ULTIMATE (2020-08-26)
    [8/29/2020 11:42:45 PM] OS: Windows 10 (10.0.0) 64bit
    [8/29/2020 11:42:45 PM] GRAPHICS: NVIDIA GeForce GTX 1070 Ti : 8080
    [8/29/2020 11:42:45 PM] USER: Guplor
    [8/29/2020 11:42:45 PM] Launcher scene starting.
    [8/29/2020 11:43:06 PM] Starting cloud server mode. [Guplor]
    [8/29/2020 11:43:09 PM] Game server started. [2406:da1c:a2e:f9ff:40c5:b2c:de8b:f729:55670]
    [8/29/2020 11:43:09 PM] Launcher scene exiting.
    [8/29/2020 11:43:09 PM] Tabletop scene starting.
    [8/29/2020 11:43:09 PM] NETWORK STATUS: [Server] [Connected]
    [Server Type - CLOUD - PRIVATE]
    [8/29/2020 11:43:10 PM] Match successfully created on lobby.
    [8/29/2020 11:43:16 PM] [<color="red">ERROR</color>] Unable to locate ruleset file. [MoreCore] [common\template_lists.xml]
    [8/29/2020 11:43:17 PM] MEASURE: RULESETS LOAD - 7.8614733 - MoreCore
    [8/29/2020 11:43:18 PM] [WARNING] Could not load script file (MoreCore) (CharMain) (campaign/scripts/char_main.lua)
    [8/29/2020 11:43:18 PM] MEASURE: EXTENSIONS LOAD - 0.2241434 - 1
    [8/29/2020 11:43:18 PM] MEASURE: MODULE LIST BUILD - 0.2139376 - 14
    [8/29/2020 11:43:18 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0279259
    [8/29/2020 11:43:18 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0030178
    [8/29/2020 11:43:18 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0398936
    [8/29/2020 11:43:18 PM] MEASURE: ASSET LIST BUILD - 0.0708373
    [8/29/2020 11:43:19 PM] MEASURE: LOAD - PART 1 - 9.0632825
    [8/29/2020 11:43:19 PM] Loaded FreeType library version 2.10.2
    [8/29/2020 11:43:19 PM] s'aMajor: ' | { s'CoreRPG' = #4, s'MoreCore' = #1 } | s' aMinor: ' | { s'CoreRPG' = #0, s'MoreCore' = #58 }
    [8/29/2020 11:43:19 PM] s'onInit: registerResultHandler'
    [8/29/2020 11:43:19 PM] MEASURE: MODULE LOAD - 0.0768275 - FG Battle Maps
    [8/29/2020 11:43:20 PM] RULESET: MoreCore Ruleset (Version 1.59 2020630). This generic ruleset adds features and flexibility allowing you to play more game systems.
    This ruleset coded by damned and ianmward. Additional thanks to superteddy57, celestian, Trenloe, mcortez, kelrugem, Moon Wizard and others for their assistance along the way. This incorporates dice rolling extensions from Ikael, DMFirmy, Frostbyte, Sibelius, Trenloe, Imiri, Myrddin, rstrahan, ahoggya, superteddy57, mcortez, David Stitt, thwright, trobadork, SmileyMan, rpotor, opilio, Brotherkelly, Old Scouser Roleplaying, damned and ianmward.
    DicePool and much other goodness by ianmward.
    Roll Parameters by mcortez.
    Click link for User Guide
    [8/29/2020 11:43:20 PM] RULESET: Help grow MoreCore. If you would like to support MoreCore you can do so in the following ways:
    * Use MoreCore and spread the word about the systems you are playing
    * Use MoreCore and upload and share Character sheets (and even campaigns) and instructions for the systems you are playing
    * Creating new Rolls for MoreCore and allowing them to be included into MoreCore
    * Creating new Theme Extensions for MoreCore and sharing them on the forums
    * If you would like to make a donation to help feed my RPG habit you can donate at PayPal.me/fgdamned
    [8/29/2020 11:43:20 PM] RULESET: Type /morecorehelp to access the MoreCore User Manual in game. Rolls should be added to the PC and NPC sheets and not used in Chat. (LINK)
    [8/29/2020 11:43:20 PM] RULESET: Visit (LINK) for the best online RPG convention. Every year in April and October.
    [8/29/2020 11:43:20 PM] RULESET: The Dice Pool is turned off by default in new MoreCore campaigns. It can be turned on in Options.
    [8/29/2020 11:43:20 PM] RULESET: CoreRPG ruleset v3.3.11B for Fantasy Grounds
    Copyright 2019 Smiteworks USA, LLC
    [8/29/2020 11:43:20 PM] EXTENSION: MoreCore - Cyberpunk 2020\r\n Cyberpunk 2020 is Copyright R.Talsorian Games Inc.\r\nVisit (LINK)\r\nThis fan made extension created by Dominic Morta (superteddy57), Robert Everett (jixerprime) and Tomasz Wiśniewski (Nembrot)
    [8/29/2020 11:43:20 PM] MEASURE: LOAD - PART 2 - 1.0859979

    Have I missed a file or two?

  4. #74
    Howdy! I’m one of the dudes who made the CP2020 modules. Issues w the character sheet would have to be handled by this thread’s developer.

    However! Try putting 8 in both Ref slots. It calculates your roll based on the modified stat, not the base stat.

    One of my players put 9/77.5 in his EMP (to account for humanity) and was rolling huge numbers until we sorted it out.

    EDIT:
    The content needs to be loaded via the library->module. You then click the skill/role/items tab on the right to see them.
    Last edited by myogaman; September 1st, 2020 at 00:27. Reason: Actually helped

  5. #75
    Cheers, but the modules do not appear in the library at all -I will reload them all, and see if that makes a difference.

    update: I've reloaded the modules -aaannd they still do not appear in the library
    Last edited by Guplor; September 1st, 2020 at 03:52.

  6. #76
    Honken's Avatar
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    Quote Originally Posted by Guplor View Post
    Cheers, but the modules do not appear in the library at all -I will reload them all, and see if that makes a difference.

    update: I've reloaded the modules -aaannd they still do not appear in the library
    Do you have MoreCore loaded too? Cyberpunk is applied over MoreCore.

    /H


    We don't stop playing because we grow old,
    we grow old because we stop playing!


    Now running Third installment of Rise of the Runelords and Fall of plaguestone.

  7. #77
    Oh yes -MoreCore is loaded.

    But, I keep getting this in the log
    [8/29/2020 11:43:16 PM] [<color="red">ERROR</color>] Unable to locate ruleset file. [MoreCore] [common\template_lists.xml]
    [8/29/2020 11:43:17 PM] MEASURE: RULESETS LOAD - 7.8614733 - MoreCore
    [8/29/2020 11:43:18 PM] [WARNING] Could not load script file (MoreCore) (CharMain) (campaign/scripts/char_main.lua)

  8. #78
    Quote Originally Posted by Guplor View Post
    Oh yes -MoreCore is loaded.

    But, I keep getting this in the log
    [8/29/2020 11:43:16 PM] [<color="red">ERROR</color>] Unable to locate ruleset file. [MoreCore] [common\template_lists.xml]
    [8/29/2020 11:43:17 PM] MEASURE: RULESETS LOAD - 7.8614733 - MoreCore
    [8/29/2020 11:43:18 PM] [WARNING] Could not load script file (MoreCore) (CharMain) (campaign/scripts/char_main.lua)
    The first is a MoreCore problem. There is a typo in the extension.xml file, where they used a backslash instead of a slash. SHOULD read common/template_lists.xml
    However, the only control in template_lists.xml is "categoryselectioncontrol" and nothing in MoreCore or Cyberpunk uses that control. So you can edit the file to fix it or just ignore the error as it breaks nothing.
    The second is an MCCP2020v1.23 problem. The extension.xml in that file refers to a non-existent file. You can also either edit out reference or ignore it, since it too, doesn't break anything.

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