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  1. #11
    Um, lol, do I try yako2020's fix or wait out for another solution.

    No rush on my end, just curious as to what to try.

  2. #12
    yako2020's Avatar
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    Just to say, my fix work's in both FG...I try and if Ronnke see and test he will see that works.
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  3. #13

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    Quote Originally Posted by Padre Moto View Post
    Um, lol, do I try yako2020's fix or wait out for another solution.

    No rush on my end, just curious as to what to try.
    If no rush, then wait. I have found the issue. I will upload a fix soon.
    Timezone: Australian EST (GMT +10).
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  4. #14

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    Quote Originally Posted by yako2020 View Post
    Just to say, my fix work's in both FG...I try and if Ronnke see and test he will see that works.
    It's not anything to do with the handler. The issue relates to the setting of the dicedisplay table field in the MessageData structure of the Comm API. If there are no dice defined, then it will glitch out. The fix is to not set the dicedisplay value.

    rMessage.dice = {};
    rMessage.dicedisplay = 0;
    Comm.deliverChatMessage(rMessage);
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
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  5. #15
    yako2020's Avatar
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    Here are the print with my solution

    screenshot0001.png
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  6. #16
    yako2020's Avatar
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    And I don't see I had deactivate this line of code Ronnke
    Here are the print with my solution

    screenshot0001.png
    [FGC AND FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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  7. #17

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    Quote Originally Posted by ronnke View Post
    If no rush, then wait. I have found the issue. I will upload a fix soon.
    The ruleset fix is available.

    GURPS 4E Core Ruleset
    Download latest release from here: http://bit.ly/GURPS4ECore
    (Updated: 18th Sep 2020)
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
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    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #18
    Awesome, and many thanks ronnke!

  9. #19
    I noticed this issue too, but figured someone would get around to it. Thanks!

  10. #20
    I have the same issue. [EDIT: Never mind, I see that it is fixed with the new update]
    Last edited by TheFabulousIronChef; September 20th, 2020 at 15:36.

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