Thread: 5E - Spell Automation
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November 12th, 2020, 09:16 #61
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- Aug 2020
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[Removed, double post]
Last edited by xelab; November 12th, 2020 at 09:23.
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November 12th, 2020, 09:20 #62
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- Aug 2020
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Unfortunately, I do to have access to Sneak Extension (since it is behind paywall). Same goes for DiabloBobs extensions. I have also contacted the author of Sneak Extension, but have not heard back. Without seeing the code there is no way for me to debug conflicts.
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November 23rd, 2020, 21:06 #63
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- Sep 2020
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Hi Xelab,
Another question around functionality in the Actions tab. I thought that when you checked a spell under the preparation mode, and then went to combat, it would not show those spells as available. This could be used so that Clerics or Wizards could setup the compliment of spells that use routinely but while in action could filter easily to what has been prepared. I could have sworn that existed but might have been dreaming and with your familiarization in this area, figured you would know definitely. Thanks!
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November 24th, 2020, 02:29 #64
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December 25th, 2020, 00:23 #65
I notice some strange behavior. This is a wizard with 1st and 2nd level slots on a clean build FGU 5e. When I have more than first level slots the spells do not automatically hide when all slots are used? Is this functioning as expected? Maybe I am doing or setting something wrong? Thank you.
Example:
Only level 1 slots: S1 & S2
Both level 1 & 2 slots:S3
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January 12th, 2021, 14:57 #66
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- Apr 2020
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Nice work! how can I download it? [FOUND IT THANKS]
Last edited by Toberok; January 12th, 2021 at 15:23.
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January 21st, 2021, 07:27 #67
This post can be deleted.
Last edited by Broken.Arrow; January 21st, 2021 at 07:38. Reason: Wrong Post
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