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October 26th, 2020, 18:35 #1
Actions Tab Update Extension for PCs
Disclaimer
As with any test project, please back up your campaign or character sheets prior to using the ruleset. Also it would be a best practice to use a copied version of the campaign during testing to ensure no data is lost within your campaign or on your characters.
This will require casters to set up their spell lists again as it won't be setup to pull that old information.
Overview
Updated Actions tab for PCs. This was mirrored after the 5e Actions Tab and functions very similarly to that feature. It was refined to work with SFRPG and give more flexibility to the player in setting up their character sheet's actions.
Features
- Track Feature, Spell, and Weapon actions in one place.
- Ability to organize Actions Tab how you see fit
- Started on fixing parser to pre-populate more features and spells
- Added base framework for tracking Partial/Negates save types
Installing
Download the file located in the attachments section to your computer and place in the extensions folder of your FG root. This can be located by clicking on the folder icon on the FG dashboard.
Feedback/Suggestions
Please use this thread to track bugs and report them as well. If you have suggestions or comments, we would greatly appreciate them as well.
Updates
Dominic Morta
Ruleset Developer
Smiteworks
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October 31st, 2020, 07:43 #2
- Join Date
- Sep 2018
- Posts
- 9
That is actually great, long overdue, the current action tab is a clunky mess.
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October 31st, 2020, 08:09 #3
It's not complete, just a first pass. Wanted feedback to ensure I was heading in the right direction.
Dominic Morta
Ruleset Developer
Smiteworks
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Idea Informer
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November 1st, 2020, 02:08 #4FGC Ultimate License, FGU Ultimate License
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November 1st, 2020, 04:12 #5
My pleasure! My hope is to expand this to NPCs, and possibly get action buttons to be on the CT. Still a long way off, but that is the hope.
Dominic Morta
Ruleset Developer
Smiteworks
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Idea Informer
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November 1st, 2020, 23:54 #6
- Join Date
- Mar 2011
- Posts
- 34
Looks good! Right now, it only lets me add weapons and spells, so I'm assuming that adding class features will come along later?
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November 2nd, 2020, 00:40 #7
Correct, just the basics at the moment.
Dominic Morta
Ruleset Developer
Smiteworks
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Idea Informer
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November 6th, 2020, 01:36 #8
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November 6th, 2020, 05:51 #9
Could you be more specific and provide visual examples for me?
Dominic Morta
Ruleset Developer
Smiteworks
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Idea Informer
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November 6th, 2020, 19:16 #10
Sure!
In the PFRPG2 ruleset R17 the devs added automation to NPC abilities so you can use them in the CT. It's really useful. It also highlights the portions of the description where the automation comes from.
Here's the thread where they introduced it. There's also a nice video on how it works!
https://www.fantasygrounds.com/forum...quot-live-quot
I've added a screenshot of it as well.
The field is turned on using the options menu. There's an experimental setting at the way bottom.
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