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  1. #1

    another [ERROR] Object (DATABASENODE) deleted without cleaning up attached Lua object

    Hi,
    Looking at past posts this seems to be something that needs dev attention to resolve. This is my code, so if I'm causing the lua to not clean up properly I will modify my extension or module as necessary.

    Steps to reproduce:
    • Create a campaign using 5e ruleset and pick the sw5e extension
    • Load the sw5e player book module (only, the other is not necessary for this to happen)
    • once started, open the items list, and you may need to look at the weapons list.
    • upon exit to the starting screen, you should get this error.
    • sometimes I have to unload and reload the sw5e player book module upon entering the campaign, then it happens for sure.


    My code is at https://github.com/BeeGrinder/FantasyGrounds-SW5e
    Be sure to get branch sw5e-update-112020-equipment the main branch doesn't seem to do this

    This seemed to happen once I started adding items to the module. Or, it's a coincidence and I just also updated FGU, so maybe it was that and the module would have done this without adding items. I don't know for sure.

    I hope this is helpful. Please, let me know if I need to do anything else.
    Thanks
    Last edited by pico; December 7th, 2020 at 01:54.

  2. #2
    Quote Originally Posted by pico View Post
    Hi,
    Looking at past posts this seems to be something that needs dev attention to resolve. This is my code, so if I'm causing the lua to not clean up properly I will modify my extension or module as necessary.

    Steps to reproduce:
    • Create a campaign using 5e ruleset and pick the sw5e extension
    • Load the sw5e player book module (only, the other is not necessary for this to happen)
    • once started, open the items list, and you may need to look at the weapons list.
    • upon exit to the starting screen, you should get this error.
    • sometimes I have to unload and reload the sw5e player book module upon entering the campaign, then it happens for sure.


    My code is at https://github.com/BeeGrinder/FantasyGrounds-SW5e
    Be sure to get branch sw5e-update-112020-equipment the main branch doesn't seem to do this

    This seemed to happen once I started adding items to the module. Or, it's a coincidence and I just also updated FGU, so maybe it was that and the module would have done this without adding items. I don't know for sure.

    I hope this is helpful. Please, let me know if I need to do anything else.
    Thanks
    I don't know about the extension but is this stuff, allowed? Disney ain't gonna smite me if I stream 5e D&D Star Wars?

  3. #3
    You would have to ask the SW5e project. It is not mine.

    Are you speaking on behalf of someone in an official capacity?

  4. #4
    No, just in my capacity

  5. #5
    Quote Originally Posted by Jiminimonka View Post
    I don't know about the extension but is this stuff, allowed? Disney ain't gonna smite me if I stream 5e D&D Star Wars?
    For context - this is related to the rules in https://sw5e.com/ - which I think is in Roll20 and this guy has had it in fantasy grounds for about a year here https://www.fantasygrounds.com/forum...he-5e-rule-set.

  6. #6
    I've stopped attempting to use the old par5e for item management and went back to simple XML editing. This error has stopped.

  7. #7
    Finally had a chance to try these files; but I wasn't able to recreate the issue. If you can get this to happen through the UI again, please let me know the steps and I'll get it fixed.

    Regards,
    JPG

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