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  1. #11
    Cailore's Avatar
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    Quote Originally Posted by Frail Realities View Post
    This is looking great...
    "User Manual delivered as .pdf file And more..." - I can't see this anywhere - can you let me know where I find it (I have bought and downloaded the module)
    Hej Frail Realities, looking in your Fantasty Grounds data folder (I think default called "fantasy_grounds_data" or "fantasy_grounds_data_UG"), there should be a subfolder called "docs", you'll find the PDF there.
    Ultimiate License You can join our games with any version of Fantasy Grounds, including Demo or Lite.

  2. #12
    Cailore's Avatar
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    Hey guys, this looks great. I've found a couple little mistakes and typos so far, do you have somewhere to report those?
    Ultimiate License You can join our games with any version of Fantasy Grounds, including Demo or Lite.

  3. #13
    damned's Avatar
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    Bought!
    I dont know when I will get to play it but I think it looks beautiful and I love investigative style games!

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  4. #14
    Quote Originally Posted by Cailore View Post
    Hey guys, this looks great. I've found a couple little mistakes and typos so far, do you have somewhere to report those?
    Hi Cailore
    Send me PM while we get the forum.
    The past is a rudder to guide us, not an anchor to hold us back.

  5. #15

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    I was playing around a little bit to see what this ruleset could do and I ran into an error:

    Fantasy Grounds Classic. I populated the combat tracker with 1 or more npc's. When I press the "next actor button" after the last npc on the tracker (to increment a new round), I get the following error: Script Error: [string "scripts/manager_combat2.lua"]:36: attempt to index local 'fastChild' (a nil value)

    Also: the text on the Tokens and Library buttons are completely unreadable. Dark brown and black text, not really a good combination.

    Overall I am very happy to see this on Fantasy Grounds and will for certain have many great hours with this ruleset. Thanks!


    Vires Animi

  6. #16
    And we have a forum now
    I added the combat tracker bug to our board, will nail it soon as I could replicate it.

    https://www.fantasygrounds.com/forum...php?125-Vaesen
    The past is a rudder to guide us, not an anchor to hold us back.

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